Petal Bots

Petal Bots is a strategy game where the goal is to defeat all enemy bots. Each time a bot is active, it can adjust its stats using the Petal Wheel. After every match, the player receives a powerful skill that they can assign to a bot. The player can have a maximum of three bots in their squad, each of which can have up to three skills.
Download it on https://kawanka.itch.io/petal-bots
My contribution to the game
I developed it on my own and did everything.

Erasterra – Around the World
Erasterra is a geography game. With similar gameplay to Mario Kart. Up to 10 players are searching for locations on the earth as a 3D globe and not on a 2D map. It is designed to teach where different locations are on our planet without a stretched and centralized point of view. Additionally, Erasterra is made to enable players to show off their geography skills by competing against each other. Download it at https://coffejunkstudio.itch.io/erasterra
Team: Adam Wagenhäuser | Marvin Luntz | Daniel Zänker |
My contribution to the game
My Roles: Art, Game Design
For Ersaterra, I took care of the design of the game and the art. For the design, I looked at various fun racers and transferred the concepts that fit best to Erassterra. I also integrated game elements such as the drop shadow for better orientation. I paid attention to which timer communicates with the players, when, where and in which colour. I determined the properties of the power-ups. Additionally, I was responsible for the UI and the UX. Through this project, I learned a lot about UI and UX.


